#pragma once

#include "BtnST.h"

// CActionList
#define MAX_NUMBER_OF_BUTTONS	5
class CActionList : public CListBox
{
	DECLARE_DYNAMIC(CActionList)

public:
	CActionList();
	virtual ~CActionList();
	void AddItem(void);


private:
	CArray<CButtonST *,CButtonST *> m_ButtonArray;


	
protected:
	//{{AFX_MSG(CActionList)
	afx_msg void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
	afx_msg BOOL OnEraseBkgnd(CDC* pDC);
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()


	
};


